To anyone who might be reading this-
Yes, we’re still working on the game. Lately I’ve been spending a lot of time rebuilding the menus from scratch. The game isn’t in a very playable state at the moment, because you can’t use any items or equip anything in the new menus yet. The new menus are on track to be much better than the old ones, though.
There have also been some other improvements, including a wider view area and a graphical update for the main character. Also, I managed to get rid of the launcher app altogether – which means the game no longer has any Microsoft .NET requirements.
We’ve also been adding more and more graphics/audio assets, which makes me hesitant to release demos. When I was younger and used to make crappy Qbasic games, it always hurt me to see my stuff get stolen for someone else’s project, with someone else taking credit for my work. In the indie RPG community, there’s a lot of sprite theft going on. Given the risk, I’m torn between whether or not we should continue releasing demos.
Of course, as the game nears completion, we will have our copyright registered with the LOC – so this won’t be an issue. But that costs $35, so I don’t want to do it every few months just to put out demos. I’d like to hear if anyone has any thoughts on this.