Monthly Archives: May 2009

Various minor updates

I’ve implemented new formulas for attack damage, MP required for spells, max HP/MP, etc. Basically, everything levels up the way it should now.

Also, I just added a Charge Bug (a color swap of the normal bug enemy) and Dark Bird (a color swap of the normal bird enemy). The Dark Bird is notable for being the first enemy to inflict magical damage on the player.

I’m going to make some new maps soon to feature these new enemies and try a few new ideas. I’ve already removed the old boss, which was just experimental anyway.

Item shops

The game has working shops now! Well, you can buy from shops – you just can’t sell your items yet.

Shops can sell attacks, armors, accessories, usable items, and ammo. Each shop can sell as many as 32 items, and they may charge different prices depending on where they are in the world. The shop interface looks very similar to the inventory menus, so the player will already be familiar with browsing items this way.

I’ll probably work on various little fixes next.