Progress has been slow

I have neglected this project lately, but I haven’t forgotten it.  I’m glad I made a lot of progress in May/June, because the rest of the summer has been busy with moving, preparing for grad school, etc.  Also, I’ve been spending some time actually playing games – Spelunky, Transformice, the BIT.TRIP series, and my newest favorite, Final Fantasy XII.  A lot of that gameplay is time that I otherwise might have spent on Artemis.

This project has been going on for so long that I guess the occasional hiatus is okay.  I keep really meticulous notes for this project, so I’ll always be able to pick up right where I left off.

2 Responses

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  1. Nanashi

    Taking time is always better than rushing a project.

    I loved playing through the Artemis demo, and will patiently wait for more.

    Thank you for your great work on it so far!

  2. Spelunky is awesome. : )

    If you haven’t played it, you should also check out Cave Story (you can get an English version patch). I also spend a good bit of time playing Brogue… the prettiest ASCII roguelike I’ve ever seen. I have a review / link to it through my website.

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